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A
A Beautiful Mind (Nasar), vi, 2, 54, 246
A Few Good Men (film), 144, 145
Abbott, Derek, 193
Adventures of Sherlock Holmes, 34
Agricultural policy, 16
Al Qaeda, v
Alexander, Richard, 86
AltaVista, 158
Altruism, 3, 77, 85–86, 87–88, 90, 92, 107, 111, 117, 161, 162
Ancient Law (Maine), 19
Anger, 104
Animal House (film), 144
Animals
rationality, 241
Anthropology.
See also Cultural evolution
experimental economic, 165
game theory applications, 3, 8
Antimatter, 8
Arthur, Brian, 176
Asimov, Isaac, v–vi, vii, 1, 8, 9, 30, 42, 109, 113, 125, 126–127, 163, 164, 165, 176
Astronomy, 130
Astrophysics, 7
Au (Papua New Guinea), 117
Aumann, Robert, 71
B
Bacon, Kevin, 144–145, 149, 154–155, 157
Barabási, Albert-László, 156, 157, 158, 160
Battle of the sexes, 61
Bayes, Thomas, 203
Bayes’ theorem, 203
Baylor College of Medicine, 97, 104
Beausoleil, Raymond, 194
Behavioral Game Theory (Camerer), 69
Behavioral game theory.
See also Neuroeconomics
computational modeling of cognitive processes, 97–102
fight or flight response, 94–95
genetics and, 102, 112, 122–123
Newtonian physics and, 12
prediction of human behavior, 111
and probability distributions, 141–142
relevance to social interactions, 96–97, 108, 142, 174–175
ultimatum game, 92, 103–106, 110
Bell, E. T., 197
Bell Labs, 204
Belushi, John, 144
Benatar, Pat, 221
Bentham, Jeremy, 30–31, 38, 237
Bernoulli, Daniel, 31, 40, 136, 237
Bernouilli, Jacob, 204
Bernoulli, Nicholas, 31
Berns, Gregory, 94–95, 100–101
Berra, Yogi, 176
Biology.
See also Evolutionary game theory
relevance of game theory, 75–77
Black, Ira, 122
Black, Karen, 155
Black holes, 8
The Blank Slate (Pinker), 112
Body Mass Index, 132
Borel, Émile, 33
Borgs, Christian, 158, 159, 160
Bowles, Samuel, 3, 37, 59, 90, 91
Boyd, Robert, 90, 115, 118, 119
Brain
anterior cingulate cortex, 104
“cheating detection” module, 120–121
computational modeling of cognitive processes, 97–102, 109
conflict monitoring region, 104
cooperation-related activity, 107
economics-related chemistry and processes, 94–95, 99–102, 105
imaging, 94, 98–99, 101, 105, 242
as impartial spectator, 23
lateral intraparietal cortex, 99
mirror neurons, 107
modularity in functions, 120–121
nucleus accumbens, 102
trust-related activity, 103–106
Brouwer, Luitzen, 58
Brush, Stephen, 136
Buccleuch, Duke of, 15
Buckle, Henry Thomas, 126, 137–138, 139
C
Cambridge University, 73, 77, 82
Camerer, Colin, 11–12, 22–23, 69, 92, 96–97, 104, 108, 117, 118, 119–120, 125, 141, 175
Cancer, 162
Card, Orson Scott, 217
Carnegie Institute of Technology, 51, 54–55
Čech, Eduard, 35
Center for Neural Science, 99
Center for Neuroeconomics Studies, 105
Challet, Damien, 176
Chayes, Jennifer Tour, 158–160
Chen, Kay-Yut, 194
Child abuse, stepchildren, 120
Claremont Graduate University, 105, 106
Clausius, Rudolf, 136, 139, 140
Cliffe Leslie, Thomas Edward, 18–19
Clock, mechanical, 128–129, 236–237
See also Cooperation
Code of Nature
Asimov’s psychohistory, vii, 8–9, 109, 113–114, 164, 181, 199, 219
cultural diversity and, 109, 178
Darwinian evolution and, 24–26, 72, 77
game theory and, 38, 49–50, 220, 223–224
genetic endowment and, 113, 223
law of the jungle, 19, 72, 75, 83
Morelly’s philosophy, 236
neuroeconomics and, 92, 102, 106–109
probability theory and, 199
quantum mechanics and, 195
statistical mechanics and, 128, 163
Coin tossing games, 140–142, 182–183, 248
Cold War, 3
Collective machine learning systems, 200
Columbia University, 174
Communication
Competition, 6, 13, 24, 25, 160, 161, 166, 195
Complexity and complex systems, 6, 24, 149, 163, 236–237.
See also Networks
Computational modeling of cognitive processes, 97–102, 109
Computers
nanosized, 200
quantum, 183, 185–186, 187, 191–192
rudimentary, 197
Comte, Auguste, 244
Confessions of a Teenage Drama Queen (film), 155
Conflict monitoring, brain region, 104
Cooperation
brain activity during, 107
evolution of, 76–77, 79–83, 85–92, 107, 161–162
gossip about reputation and, 87, 89
large-scale, 86
long-term, 71
Prisoner’s Dilemma, 63, 71, 88, 163
repeated-games approach, 71, 163
snowdrift game, 163
spatially structured, 162, 163
Coordinated solutions to social problems, 70–71, 190, 194, 200
Cosmology, 6
Creationism, 24
Crowd behavior, 169
Crowe, Russell, 2
Cruz, Penelope, 145
Cultural diversity
and economic game theory, 117
and rationality, 115
and strategy, 114–119, 178–180
Cultural evolution, 7
cross-cultural comparison, 113–115
nature vs. nurture controversy, 121–124
research funding, 165
and strategy, 111–112, 116–117, 124, 220
D
Darwin, Charles, 14, 24–26, 78, 86
Davis, Morton, 239
de Moivre, Abraham, 244
Decision theory, 198, 212, 249
Descartes, René, 129
Descent of Man (Darwin), 24
Digital cameras, 1
Disgust, 104
Dodds, Peter, 174
Dresher, Melvin, 240
Drug addiction, 102
Duffin, R. L., 51
Durocher, Leo, 86
E
Eastwood, Clint, 83
Economic game theory.
See also Econophysics;
Neuroeconomics
applications, general, 2, 3, 6, 11, 22, 27, 34–36, 68, 71–72
behavioral, 22
cultural diversity and, 117
Manhattan Island model, 58
quantum principles, 189
physics and, 165, 167, 180–181
representative agent model and, 108
Robinson Crusoe (neoclassical) model, 37–39, 41, 54, 58
Smith’s system, 9, 12–14, 17–21, 25
social preferences and, 111–112
utility and strategy, 31, 37–43, 95, 104–105
von Neumann–Morgenstern approach, 28, 30, 34, 35–40, 42, 47, 49–50, 51, 52–54, 60, 75, 95, 185, 217, 237
Economic growth, trust and, 106
Econophysics, 165, 167, 180–181
Einstein, Albert, 2, 75, 192, 219
Emory University, 115
Emotions.
See also specific emotions computational analysis of brain activity, 97–98
negative, 104
and rationality, 95–96, 97, 115
Environment
behavioral response to, 121–124
Equilibrium.
See also Nash equilibrium
mass-action interpretation, 57, 221, 240
Eton College, 77
Euler, Leonhard, 148
Evolutionary economics, 24–26, 165
Evolutionary game theory
applications, general, vii, 3, 6, 14, 72, 160–161
and Code of Nature, 24–26, 72, 77
cooperative behavior, 76–77, 79–83, 85–92, 107, 161–162
Darwinism and, 24–26, 72, 76, 77
matrix, 80
Nash equilibrium and, 74–75, 80, 83, 89, 124, 222, 241
natural selection, 78
and networks, 151, 157–158, 159–163, 222
Paley’s intelligent design, 24, 25–26, 236–237
Prisoner’s Dilemma, 87, 88, 107, 161–162
quantum mechanics and, 195
and social networks, 159–160, 162–163
strategies, 78, 79, 81–82, 86–90, 107, 124–125
utility (fitness), 78–79, 83–85, 88, 158, 161
Evolutionary psychology
criticisms of, 119–122, 223, 243
game theory and, 113
F
Fairness, 63, 110, 111, 116, 119
Farner, Doyne, 180
Fight or flight response, 94–95
Flitney, Adrian, 193
Flood, Merrill, 240
Foundation Trilogy (Asimov), v, vii, 1, 4–5, 9, 34, 113, 246
Fourier, John Baptiste Joseph, 132
French Revolution, 129
Freud, Sigmund, 93–94, 97, 219
G
Game Physics, 215
Game theory.
See also individual disciplines
applications, generally, vi–viii, 2–9, 13, 21, 27, 49, 52, 53, 67, 70, 71–72, 220, 221–222;
see also individual disciplines
and Code of Nature, 38, 49–50, 220
defined, vi
and information theory, 200, 212
minimax theorem, 43–49, 58, 239
modeling human interactions, 68–69
origin, 2, 26, 27, 28, 30, 185
potential today, 66–72, 223–224
and prediction of outcomes, 66–67, 211–213
probability theory and, 140–142, 198, 199–202, 208–214
and psychology, 215
statistical physics and, vi, 4–5, 6, 7, 39–43, 128, 199–202, 221
Gases, kinetic theory of, 127–128, 135–140, 201
Gauss, Carl Friedrich, 131, 244
Gaussian distribution, 131, 139, 244, 249
Gell-Mann, Murray, 240
Genetics.
See also Evolutionary psychology
and behavioral predispositions, 102, 112, 122–123
and Code of Nature, 113
Gibbs, J. Willard, 142
Gintis, Herbert, 2–3, 4, 72, 90, 91
Glimcher, Paul, 99
Gnau (Papua New Guinea), 117
Google, 158
Göttingen Mathematical Society, 33
See also Networks
Graunt, John, 129
Greed, 90
Greene, Joshua, 224
Guare, John, 146
Gusev, Dmitri, v
H
Hadza (Tanzania), 117
Hall, Monty, 40
Harambee, 118
Harsanyi, John, 2
Harvard University, 112
Hawk-dove game, 79–83, 228–229, 241, 246
Hebrew University of Jerusalem, 71
Herbie:
Fully Loaded (film), 155
Herschel, John, 137
History of Civilization in England (Buckle), 137
Hogg, Tad, 194
Holt, Charles, 63
Houser, Daniel, 66
HP Labs, 194
Human nature.
See also Code of Nature
universality doctrine, 120–121
Hurwicz, Leonid, 53
Hutcheson, Francis, 237
I
Impartial spectator, 23
Incomplete information, 66
Infinite series, summing, 29
Information revolution, 219
Information theory, 8, 200, 201, 202–208, 212
Institute for Advanced Study, 35, 55, 75–76
Intelligent design, 6, 24, 25–26
International relations, 70
Iqbal, Azhar, 195
J
Jaynes, Edwin, 201, 204, 206, 207
Jealousy, 120
Johns Hopkins University, 11
Johnson, Neil F., 182
Johnstone, Rufus, 82
K
Kakutani, Shizuo, 58
Kevin Bacon game, 144–146, 149
Kinetic theory of gases, 127–128, 135–140, 168–169, 175, 210
Knockaround Guys (film), 155
Krueger, Alan, 18
Kuhn, Harold, 60
Kurzban, Robert, 66
L
La Rochefoucauld, 110
Lamalera (Indonesia), 117
Landscape, evolutionary, 83–85
Lanzhou University, 246
Laplace, Pierre Simon, 130–131, 132, 139, 204, 248
Law of the jungle, 19, 72, 75, 83
Le Her, 32
Lee, Chiu Fan, 182
Lee, Christopher, 155
Leibniz, Gottfried Wilhelm von, 27
Leviathan (Hobbes), 129
Liars, Lovers, and Heroes (Sejnowski and Quartz), 122
Life sciences, merger with physical sciences, 6, 8
Lohan, Lindsay, 155
Louis XV, 16
M
MacArthur Foundation, 115
Machiguenga (Peru), 114–115, 116, 220
Magnetic resonance imaging, 98–99, 105, 192, 242
The Maltese Falcon (film), 110
Marx, Karl, 20
Mass action, law of, 57
Mass extinctions, 171
Matching pennies game, 61, 141
Maximum entropy principle, 201–202, 205–206, 213–214
Maxwell, James Clerk, 127–128, 135–140, 142, 168–169, 175, 219
Maynard Smith, John, 77–78, 85, 241
McFee, Bruce, 155
McGill University, 123
Meyer, David, 185–188, 189, 190
Mice, tail-test reaction, 122–124
Milgram, Stanley, 146
Minimax theorem, 33, 34, 43–49, 58, 237, 239
Montague, Read, 4, 94–95, 97–99, 100–101, 104, 105, 106
Moore, Demi, 144
Moral philosophy, 15
Morgenstern, Oskar, 26, 27, 34–36, 37–40, 42, 49–50, 51, 52–53, 55, 60, 95, 217, 220
Motions, laws of, 135
Multiple-person games, 53–54, 208
N
NASA Ames Research Center, 4, 199, 209
Nasar, Sylvia, vi, 2, 29, 54, 246
Nash, John Forbes, vi, 1, 2, 3, 7, 8, 29, 50, 51–52, 54–56, 59–61, 66, 70, 140, 164, 220, 221
assumptions and calculations, 125, 209, 225–229
and Code of Nature, 52
and conflict strategy, 70, 104
economic game theory and, 32, 60, 220, 240
evolutionary game theory and, 74–75, 80, 83, 89, 124, 223, 241
fixed-point theorems and, 58–59
Hobbes’s social preferences as, 129
limitations, 209
payoff matrix, 62
probability theory and, 199, 200, 208–209, 212
quantum mechanics and, 187
in social interactions, 175
National Science Foundation, 115, 165
See also Code of Nature
See also Evolutionary game theory
Nature vs. nurture controversy, 121–124
Networks.
See also Social networks actors, 144–145, 153, 154–155–156, 157, 245
airline, 155
applications, 147–148, 149, 151, 160–161, 166
clusters/clustering coefficient, 149, 152, 153–154, 157
commonalities, 151
competitive interactions, 160, 161, 166
degree coefficient, 154
degrees of separation, 145–146, 149, 154, 155–156
evolution, 151, 157–158, 159–163
game theory and, 145, 159–163, 222, 235
growth, 151, 157, 163, 167–168
Kevin Bacon game, 144–146, 149
links, 148–149, 150, 152, 155, 156, 158–159
mathematical models, 153–154, 159
Nash equilibrium, 163
in nature, 151, 153, 158, 160–161
nodes, 148, 150, 151, 152, 154, 155–156
power grids, 157
preferential attachment, 157, 158, 160, 163
and quantum physics, 235
random connections, 148, 149, 152, 154, 155–156
regular lattice, 151–152, 154, 155
scale-free, 156–157, 159, 163, 246
self-organization, 157
small-world (intermediate) model, 149–153, 154, 156, 157, 158
statistical mechanics and, 5, 143, 145, 163, 166, 180
strongly connected components, 159
Neurobiology.
See also Brain game theory applications, 3, 6, 8
Neuroeconomics, 174
brain chemistry and processes, 94–95, 99–102, 105
and Code of Nature, 92, 102, 106–109
risk takers (matchers) vs. conservatives (optimizers), 101–102
trust-related brain activity, 103–106
New York University, 99
Newton, Isaac, 2, 21, 26, 35, 69, 135
Newtonian determinism, 130
Newtonian physics, 12, 21, 128, 129, 130
Noncooperative games
math for, 200
and statistical physics, 201
Northern Illinois University, 120
Northwestern University, 11
Notre Dame University, 156
Nowak, Martin, 75–76, 85, 86, 87, 88, 89, 90
O
Opinion formation and transmission, 167–168, 169, 171–173, 174
Origin of Species (Darwin), 24, 26
Orma (Kenya), 116, 117–118, 220
Osama bin Laden, vi
P
Pacheco, Jorge, 163
Paradoxes
perfect future knowledge, 34–35
Pascal, Blaise, 130, 197–198, 248
Pelorat, Janov, 5
Penny flipping game, 61, 141, 182–183, 186–189, 208
Perfect future knowledge, 34–35
Perfect information, 33
Petty, William, 129
Phase transitions, 169, 170, 171
Physics.
See also Newtonian physics;
Sociophysics;
Statistical mechanics
and economic game thoery, 165, 167, 180–181
game theory applications, 4, 7, 8, 36
Platt, Michael, 99
Pocket calculators, 1
Poe, Edgar Allan, 61
Poisson, Siméon-Denis, 132
Political economy, 12, 17, 20–21, 25
Political science, 3
Prediction of human behavior, 111
Preference. See Social preferences;
Utility
Princeton University, 2, 18, 35, 51, 55, 100, 106, 224
Principia (Newton), 35, 69, 129, 219
Prisoner’s Dilemma, 61–64, 71, 87, 88, 107, 161–162, 163, 189, 192, 193, 240
Probability distributions
in game theory, 140–142, 209–210
measuring uncertainty in, 205–207
of mixed strategies, 140, 200, 208, 210–211, 215, 238
quantum mechanics and, 196
Probability theory, 130–131, 132.
See also Statistics
applications, 208
and game theory, 140–142, 198, 199–202, 208–214
and information theory, 202–208
and Nash equilibrium, 199, 200, 208–209
and psychohistory, 199, 214–215, 221
role in science, 197, 198–199, 202–203
and statistical physics, 142, 199, 220–221, 247
voting games, 214
Profit maximization. See Utility
Psychohistory, vi.
See also Sociophysics
Code of Nature model, vii, 8–9, 109, 113–114, 164, 181, 199, 219
hybrid research disciplines, 164–165
and manipulation of society, 174
probability theory and, 199, 214–215, 215, 221
and statistical mechanics, 4–5, 42, 125, 126–128, 178, 219
See also Evolutionary psychology
Public goods game, 61, 64–66, 90–92, 117–118, 194
Punishment, 90–92, 103, 107, 116, 242
Purdue University, 214
Q
Quantum communications, 189–192
Quantum game theory, vii, 7, 181
applications, 185, 189–190, 193–194
and Code of Nature, 195
communication systems, 189–192, 247
and evolutionary game theory, 195
Nash equilibrium, 187
penny flipping game, 182–183, 186–189, 247
Prisoner’s Dilemma, 189, 192, 193
public goods game, 194
quantum computing and, 183, 185–186, 187
strategies, 185, 187, 188–189, 193, 195
Quantum mechanics
entanglement, 192–194, 195, 247
mathematical formulation, 29
multiple realities, 183, 184–185, 196
observation effects (decoherence), 184–185, 193
probability distributions, 196
pure and mixed states, 186
Quartz, Steven, 122
Queen of Blood (film), 155
Quesnay, François, 15–16, 17, 125
Quetelet, Adolphe, 131, 132–134, 136–137, 138, 139, 199, 219
R
Random
network connections, 148, 149, 152, 154, 155–156
number generator, 48
Rathbone, Basil, 155
Rationality, 12
animals, 241
culture and, 115
defined, 67
game theory and, 21, 67, 69, 209
natural selection as, 78
Reciprocal altruism, 86
Repeated-games approach, 71, 163
Reward, brain processes, 99–100, 107
Ricardo, David, 31
Robert Wood Johnson Medical School, 122
Roth, Alvin, 63
Royal Swedish Academy of Sciences, 70
Rubenstein, Ariel, 68
Russell, Bertrand, 197
Rustichini, Aldo, 106
S
Santa Fe Institute, 165, 176, 180, 200
Santos, Francisco, 163
Schweber, Silvan, 24
“Science of man,” 14
Sejnowski, Terrence, 122
Seldon, Hari, v–vi, 1, 4–5, 30, 34, 42, 113–114, 125, 137, 163, 174, 219
Self-interest/selfishness, 12, 21–23, 25, 31, 63, 69, 76, 104, 106–107, 110, 111–112, 116, 161, 162, 178
Self-organization, 157
Selten, Reinhard, 2
Shor, Peter, 191
Simon, Herbert, 53
Skinner, B. F., 98
Small-world model, 149–153, 154, 156, 157, 158
Smith, Adam, 9, 12–26, 31, 35, 78, 106–107, 128, 219
“So long sucker” game, 61
Social cognitive neuroscience, 165
Social interactions.
See also Social networks
behavioral game theory and, 96–97, 108, 142, 174–175
molecular collision analogy, 153, 166, 168, 173, 201, 210
Nash equilibrium, 175
opinion formation and transmission, 167–168, 169, 171–173, 174
Social networks
acceptance of research on, 167
degrees of separation, 145–146
evolutionary game theory and, 159–160, 162–163
mathematical modeling, 159
Nash equilibrium and, 166
power laws and, 157
small-world property, 151
and statistical mechanics, 166
terrorist, 167
Social physics, 244.
See also Sociophysics
Social preferences, 111–112, 129
Social sciences, 3
and game theory, 30, 38, 50, 53, 70, 119, 180
Hobbes theory, 129
long-term cooperative behavior, 71
metaphysical vs. scientific approach, 137–138
and statistics, 5, 129–132, 133–134, 138–139
Social validation model, 171–173
See also Evolutionary psychology
Socionomics, 165
Sociophysics.
See also Psychohistory computer simulations, 180
cultural diversity and, 177–181
and physics, 60
probability theory and, 132–135
Quetelet’s average man, 133, 139
statistical mechanics, 142–143, 165, 166, 168–169, 174, 175, 199, 200, 210
temperature of society/players, 39–43, 165, 169, 173, 213, 214, 249
Stability. See Nash equilibrium
Stag hunt game, 61
Stalemate, 172
Stanford University, 61
Star Trek:
Statistical mechanics (physics)
applications, 128, 132–143, 166, 219, 221
and Asimov’s psychohistory, 4–5, 42, 125, 126–128, 178, 219
game theory and, vi, 4–5, 6, 7, 39–43, 128, 199–202
and kinetic theory of gases, 127–128, 135–140, 168–169, 175, 200, 210, 221
and maximum entropy principle, 201–202, 205–206, 213–214
mean-field theory, 175
network math and, 5, 143, 145, 163, 166, 180
noncooperative games and, 201
of phase transitions, 169, 170, 171
predictive powers, 127, 211–212
and probability theory, 142, 199, 220–221, 247
and social interactions, 142–143, 165–166, 174, 175, 199
Statistics.
See also Probability theory
Bayesian, 203
Gaussian distribution, 131, 139
interpreting, 134
measurement error, 130–131, 133, 139, 203
probability distributions, 140–142
and probability theory, 130–131, 132
Quetelet’s average man, 133
uncertainties, 131
Stock market crashes, 171
Strategies.
See also Cooperation;
Noncooperative games
advantageous arrangement, 32–33, 49
altruism, 3, 77, 85–86, 87–88, 90, 92, 107, 111, 117, 161, 162
cultural diversity and, 114–119, 178–180
cultural evolution and, 111–112, 116–117, 124
defection, 64–66, 87, 88, 89, 90, 107, 193
defined, 42
in economic theory, 37, 42–43, 104–105
evolutionary, 78, 79, 81–82, 86–90, 107, 124–125
generous tit-for-tat, 89
mathematical principles, 32–33
minimax approach, 32, 43–49, 239
mixed, 42–44, 46–49, 54, 58, 64, 65–66, 80, 81, 91, 108, 118, 124, 140, 199, 220, 238, 239
non-zero-sum games, 44
payoff matrix, 44–46, 49, 62, 80
population proportion and, 80
quantum game theory, 185, 187, 188–189, 193, 195
random selection of, 48, 49, 141-142
reciprocation, 64, 65–65, 86–87, 90–92, 117
rules for behavior, 42–43, 179–180
self-interest/selfishness, 12, 21–23, 25, 31, 63, 69, 76, 104, 106–107, 110, 111–112, 116, 161, 162, 180, 194
social norms and expectations and, 194
social preferences and, 111–112
strong reciprocity, 90
terrorist, 72
Strategy of Conflict (Schelling), 70
Strogatz, Steven, 149–151, 152, 153, 154, 156, 157, 174
Sutherland, Donald, 155
Sznajd-Weron, Katarzyna, 169, 171–173
T
Tel-Aviv University, 166
Terrorist networks, 167
Theory of everything, 7–8, 222
Theory of Games and Economic Behavior (von Neumann and Morgenstern), 26, 35–36, 51, 52–53, 68, 217
Theory of Moral Sentiments (Smith), 22–23, 24, 106–107
Thermodynamics, laws of, 60, 136, 210.
See also Theory of heat
Torguud Mongols, 116
Townsend, Charles, 15
Tucker, Albert W., 55, 61–62, 240
U
Ultimatum game, 61, 92, 103–106, 110, 112, 114–117, 243
Universality doctrine, 120–121
University College London, 77
University of Budapest, 29
University of California, Berkeley, 214
University of California, Los Angeles, 114, 118
University of California, San Diego, 185–186
University of Chicago, 11, 52, 78
University of Cologne, 173
University of Ghent, 132
University of Glasgow, 15
University of Hull, 195
University of Maryland, 70
University of Massachusetts, 37
University of Michigan, 88, 178
University of Minnesota, 106
University of Virginia, 145
University of Wroclaw, 169
University of Zurich, 29
Utilitarianism doctrine, 30–31
Utility
evolutionary fitness, 78–79, 83–85, 88, 158, 161
mathematical quantification, 31–32, 39–43, 211–213, 237, 238
ranking (valuation), 40–41, 56
utilitarianism doctrine, 30–31
Utility theory, 237
V
Violence, spectating and, 81–83
von Neumann, John, 26, 28–30, 33, 34, 35–40, 42, 43, 47, 48, 49–50, 51, 52–54, 55, 58, 59, 60, 75, 95, 185–186, 217, 221, 237–238, 239, 242
Voting
quantum game theory application, 185, 190, 194–196
W
Wald, Abraham, 249
Waldegrave, James, 32
Warfare, 83
Watts, Duncan, 144, 149, 152, 153, 157, 174
Wealth, 31
Wealth of Nations (Smith), 9, 12–14, 16, 17–22, 24, 106–107
Weber, Robert, 59
Wilson, Kenneth, 166
Winner-takes-all game, 78
Wolfram, Stephen, 235, 236–237
Wolpert, David, 4, 6, 7–8, 199–201, 209–214, 215, 249
World Wide Web, 7, 147, 149–150, 157, 158–159, 160
Wu, Zhi-Xi, 246
Y
Yale University, 180
Z
Zero-sum games
equilibrium point, 58, 225–227
two-person, 33, 43–50, 53, 54, 58, 60, 186
Zhang, Yi-Cheng, 176