Completed
The ubiquity of technology has increased the demand for people who are both interested in pursuing work in STEM fields and have the knowledge and competencies to be successful in them. Research on STEM learning suggest that authentic, project-based and open-ended learning experiences can foster learners’ interest and motivation while also develop deeper knowledge and skills. These approaches seem to be particularly important for engaging children and youth from traditionally underrepresented populations in STEM fields. The pressing question is whether these kinds of approaches can foster the dispositions and foundational competencies needed for success in technology and computing fields.
Featured publication
Consensus
·2021
Computing in some form touches nearly every aspect of day to day life and is reflected in the ubiquitous use of cell phones, the expansion of automation into many industries, and the vast amounts of data that are routinely gathered about people's health, education, and buying habits. Computing is no...
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Description
An ad hoc committee will explore authentic STEM learning experiences that develop interest and foundational knowledge and competencies for computing. The committee will examine the evidence on learning and teaching using authentic, open-ended pedagogical approaches and learning experiences for children and youth in grades K-12 in both formal and informal settings. The committee will consider a range of pedagogical approaches and learning experiences aimed at cultivating the interest and foundational knowledge and competencies necessary for pursuing careers in computing, with particular attention to engaging participants in authentic, open-ended experiences such as problem or project-based approaches and making/makerspaces. The committee will give particular attention to approaches and experiences that promote the success of children and youth from groups that are typically underrepresented in computing fields. In cases where the evidence base with respect to interest and competencies in computing is not robust, the committee will draw on evidence from research on learning and teaching in science, engineering and mathematics.
Collaborators
Committee
Chair
Member
Member
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Member
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Sponsors
The Grable Foundation
Staff
Amy Stephens
Lead
Kerry Brenner
Heidi Schweingruber
Leticia Garcilazo Green
Major units and sub-units
Division on Engineering and Physical Sciences
Lead
Division of Behavioral and Social Sciences and Education
Lead
Center for Advancing Science and Technology
Lead
Computer Science and Telecommunications Board
Lead
Science and Engineering Education and Workforce Program Area
Lead
Board on Science Education
Lead
Computing Research, Technologies, and Systems Program Area
Lead